Crew log

100 Days At Sea companions and crew pairing

No public Roblox API data exposes a named companion roster. Treat companions as crew partners: pair harpoon, building, cooking, and defense jobs so the raft never stalls.

Best pairings

The strongest companion plan is division of labor. Pair jobs that protect each other's downtime.

  • Harpoon plus builder keeps resources moving into structure.
  • Cook plus bonfire keeper protects long runs.
  • Scout plus defender makes island trips safer.

Friend-group rules

Many survival losses happen because everyone leaves the raft. Keep one player assigned to base stability.

  • One raft watcher stays behind.
  • Explorers call return timing.
  • Resource runners drop supplies before fighting.

Evidence boundary

If the game later publishes named companions or pets, add them with source links and visible effects. Do not invent companion tiers.

  • Use developer text or in-game screenshots.
  • Record exact names and effects.
  • Avoid unsourced tier rankings.
Survival steps

Use it in game

  1. Pair each explorer with a raft role.
  2. Assign a player to watch fuel and storage.
  3. Send scouts with a return time.
  4. Move resources back before combat.
  5. Update pairings when the run reaches higher days.
FAQ

Player questions

Are named companions confirmed here?

No. The public Roblox APIs checked here do not expose a named companion roster.

What does companion mean on this page?

It means crew pairing and friend-role planning for survival runs.

What is the safest pair?

Harpoon gatherer plus builder is the safest early pair because it turns resources into raft stability.

Should everyone explore together?

No. Leave someone watching raft supplies and bonfire pressure.

Will this page add named companions later?

Yes, if official or visible in-game evidence confirms names and effects.